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Room A3 "Cloakroom"
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The emitter behind the door might be useful.
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But the door doesn't stay open long enough for you to be able press the button and get back out. Don't forget to use X or R if you get stuck.
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Can you find a way to make the door stay open longer?
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Does it still close if there's something in the way?
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Open the door, then wedge it with the right-arrow so it can't close. Now fire the right-hand emitter and you're done.
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